Community

โœจ Welcome to App Inventor Tutorial

This tutorial will enable you to learn and practice on android app development Example Projects that built with MIT App Inventor, covering key concepts like IoT, Hardware Interfacing, GPS Tracking, and Real-Time data handling etc. These examples are perfect for Beginners and Educators seeking to explore mobile App development and No-code programming.

MIT App Inventor is a web-based application that allows users to create Android apps using a blocks-based programming language. It's an excellent tool for educators and learners to understand programming and app development fundamentals.

The App Inventor platform is developed by the Massachusetts Institute of Technology (MIT).

MIT App Inventor is an innovative visual programming platform that empowers users to create fully functional Android apps. It simplifies app development through block-based coding, making it accessible for anyoneโ€”even those with no prior programming experience. With App Inventor, you can easily design apps that connect with real-world hardware, such as sensors, IoT devices, and Bluetooth components.

โœจ Importants:

๐Ÿšฉ You access App Inventor using a web browser (Chrome, Firefox, Safari). And you need google account to access this development platform.

๐Ÿšฉ As it is a web based platform, you will require atleast a computer with internet connected.

โœจ App Inventor Features:

MIT App Inventor is composed of a DESIGNER section where you visually design your app layout and a BLOCKS section where you include the code to run your app.

๐Ÿ› ๏ธ User-Friendly Interface:

Visual learning with immediate feedback, allowing for a hands-on experience.

๐Ÿ“ฑ Creativity & Problem-Solving:

Engages users in creative projects while fostering logical thinking and innovation.

๐ŸŒ Real-World Applications:

Develop practical skills that create a solid foundation for future learning in real-world tasks.

๐Ÿ“ก Real-time Data Handling:

Build apps with cloud storage and live updates for seamless real-time experiences.

๐Ÿงช Project Examples

Explore these real-world projects to see how you can integrate hardware with App Inventor:

โœจ Tools and Resources you will need:

Proteus Simulation Example
  • ๐Ÿ’ป

    A Mac or Windows computer:
    The main environment for building your apps.
  • ๐Ÿ“ฑ

    Smartphone or Emulator:
    The device where your apps will be installed and perform.
  • ๐ŸŒ

    A Wi-Fi connection:
    To use the platform and access necessary resources.
  • ๐Ÿ› ๏ธ

    App Inventor Platform:
    The main environment for building your apps.
  • ๐Ÿ”‘

    Google Account:
    Required to log into App Inventor.

๐Ÿ› ๏ธ How to Use App Inventor

Follow this step-by-step guide to get started with MIT App Inventor and begin building your own apps!

Step 1: Set Up MIT App Inventor

Step 2: Create a New Project

Step 3: Design the User Interface (UI)

Step 4: Add Functionality with Blocks

Blocks Example

Block-based coding interface

Step 5: Connect Your Device

Step 6: Build and Test the App

๐ŸŽ‰ Tip: You can use AI-powered cloud services like Firebase for real-time data synchronization.
App Inventor IoT Example

๐ŸŒŸ A Simple Game on MIT App Inventor ๐ŸŒŸ

1. Open a blank project

Community

Start a New Project: Create a new blank project.

Add Canvas: Go to .Drawing and Animation and drag a Canvas element. Rename it to MyCanvas.Set its dimensions to 300x300.

Community

Add Score Label:

Drag a Label from User Interface.

Rename it to ScoreLabel and set its text to Score: ---.

Add Reset Button:

Drag a Button from User Interface.

Rename it to ResetButton and set its text to Reset.

h
  1. Add Timer:
    • From Sensors, drag a Clock element to the screen.
    • Rename it to MoleTimer.
    • Enable the Timer and set TimerInterval to 500 ms.

2. Add an ImageSprite

Community
  1. Add the Mole Image:
    • From Drawing and Animation, drag an ImageSprite to the MyCanvas element.
    • Download and use a mole image for the sprite.
  2. Set Properties:
    • Ensure Enabled and Visible options are checked.
    • Set Width and Height to automatic.
    • Set Speed to 0.0.

3

3. Move the Mole

Community
  1. Create MoveMole Procedure: Community
    • Switch to the Blocks screen.
    • From Procedures, drag out a procedure block and name it MoveMole.
  2. Set Mole X-Position:
    • Drag a set Mole.X block.
    • Attach a multiplication block from Math and use a random fraction block for the first value.
    • For the second value, use a subtraction block.
      • Left side: MyCanvas.Width
      • Right side: Mole.Width
  3. Set Mole Y-Position:
    • Repeat the above steps for the Y-position but use MyCanvas.Height and Mole.Height.

4

4. Create UpdateScore Procedure

Community
  1. Initialize Score Variable:
    • In the Variables tab, create an initialize global block for score and set its value to 0.
  2. Set Score Label Text:
    • Create a new procedure named UpdateScore.
    • Use the set ScoreLabel.Text block.
    • Attach a join block from Text.
      • First text: Score:
      • Second text: global score from Variables.

5

5. Trigger MoveMole with Timer

Community
  1. Use Timer Event:
    • Get the when MoleTimer.Timer block.
    • Inside it, call the MoveMole procedure.

6. Update the Score on Mole Touch

  1. Set Up Mole Touched Event:
    • Get the when Mole.Touched x y block.
  2. Increment Score:
    • Drag the set global score block.
    • Attach it to a Math addition block.
      • Add get global score from Variables and 1.
  3. Call Procedures:
    • After incrementing the score, call the UpdateScore and MoveMole procedures.

7. Make the Reset Button Work

Community
  1. Set Up Reset Button Click Event:
    • Get the when ResetButton.Click block.
  2. Reset Score:
    • Set global score to 0 using a Math number block.
  3. Call UpdateScore:
    • Call the UpdateScore procedure.

๐ŸŽฎ Congratulations! You've created a simple game using MIT App Inventor! ๐ŸŽฎ



๐ŸŒŸ Advanced Tips and Enhancements ๐ŸŒŸ

Taking your Mole Mash game to the next level can be both fun and rewarding. Here are some advanced tips and enhancements to make your game even more exciting:

1. Save the Game State

Why: Saving the game state allows players to resume their progress the next time they play. This is particularly useful for tracking high scores or other persistent game data.

How to Do It:

  • Use TinyDB, a database component in MIT App Inventor, to save and retrieve the score.

2. Add Sound Effects and Music

Why: Sound effects and music make the game more immersive and engaging.

How to Do It:

  • Use the Sound component in MIT App Inventor to add sound effects and background music.

3. Create Interactive Elements

Why: Interactive elements enhance gameplay and make it more enjoyable.

How to Do It:

  • Add buttons or interactive objects that players can click to perform actions, such as:
    • Starting a new game
    • Pausing the game
    • Accessing a help menu

4. Implement Power-Ups and Bonuses

Why: Power-ups and bonuses add an extra layer of strategy and excitement to the game.

How to Do It:

  • Create additional ImageSprites for power-ups.
  • Use conditional statements to check if the player has collected a power-up and apply its effects.

๐Ÿš€ With these advanced tips, your Mole Mash game will be more engaging and fun! Enjoy enhancing your game!